

Your ship's health is represented by the green bar at the side of the screen, and if it gets too low you may want to hit "flee" to hightail it out of there. You can buy more cannons to deal more damage (or replace ones that get destroyed), and special one-use weapons like firebombs and chains can be purchased at the shipwright and deployed at the tap of an icon to help take the edge off of a hard fight.

During battle, all you have to do is tap an enemy ship (helpfully adorned with Bad Guy(tm) black sails) to direct your fire and then sit back and keep an eye on things. On the world map, you can tap a location's name to sail there, and should you encounter scallywags or scoundrels along the way, you'll automatically enter into combat. Tradewinds 2 consists of a series of screens, each representing a different area, with buildings in cities that you can tap on to visit the different establishments. Typically, these tasks either involve fetching something or shooting something


You can either visit the markets in each port, buying various items like fish or spices, and try to sell them somewhere else at a profit, or you can take on tasks for the governors of each city to earn rewards. They're expensive, of course, so if you want to afford them you have a few options. While you start out with a lowly sloop, which even sounds depressing, as time passes you'll gain access to bigger and better ships with more power and flash. Cash is used for everything from repairs to buying cargo and upgrades, including new vessels, but you can't very well get any if you have no ship to carry you around in. There are two main things you need to concern yourself with money, and your ship. Provided, of course, you don't fall for the ol' candy-gram trick. You begin as a fresh-faced would-be captain of your choosing with a tiny crew and a tinier ship, with only a handful of currency (and some debt) to your name, but if you play your cards wisely and take a chance on adventure or two, you might just find that one day your name is sung from one end of the ocean to the other. Sandlot's swashbuckling strategic sea-faring sales simulation can now go wherever you go on your iOS, NOOK, or Kindle Fire! Tradewinds 2, one of the earlier chapters in the much beloved series, has you unfurl your sails for adventure, fame, and most importantly, coin.
